Backed up by a complete help file with tutorials, users should be able to learn how to work with Stykz in no time. We haven't come across any issues throughout our tests. It has a good response time and performs smoothly. The program uses a surprisingly low amount of CPU and RAM, so it doesn't put a strain on the overall performance. Once the project is done, you can export it to MOV, JPG, GIF or PNG. The final animation can be previewed via Controller tools, as you can play, loop and rewind it, adjust the speed, and seek a particular frame using a slider. Stykz lets you further customize the environment and hasten your work by creating new buttons with various commands, such as "Add Figure: Circle", "Check for Updates", "Cut Selected Items" or "Switch to Edit Mode". It is also possible to add objects or figures to a library for future projects. Moreover, you can delete the segments of a stickman, place it in the center of the stage, customize colors, as well as send an object to the back or bring it to the front. single node or line, square, circle), and you may further edit their properties when it comes to line width and color, scale, angle and flip. Tons of great resources for the core subjects. There are two template stickmen provided by the tool, along with several figures (e.g. A list of 101 websites for elementary teachers that you should know if you teach PreK through 5th grade. Unfortunately, you cannot duplicate frames to insert them anywhere in the animation. Changing a figure's position leaves behind its "footprint", a gray version of the original figure, enabling you to accurately plan your next step - a very handy feature found in Stykz called "Onionskin". The first frame contains a stickman in default state, so you can tinker with its anatomy and move around pivot nodes to reconfigure segment positions, as well as move the entire figure via the drag node.Įach newly created frame is a duplicate of the previous one, allowing you to make subtle adjustments to create a smooth animation at the end of the project. If you're unsure of how to begin a project, feel free to look into the well-written tutorials with images. The interface is based on multiple frames dedicated to drawing tools, frames, stage properties, commands, controllers, and the main stage. However if you have an older system, or one with a smaller amount of RAM, or are just interested in squeezing out the best performance possible, you can follow some or all of the steps below. Stykz is a complex but user-friendly application designed to help you draw standard animations with stickmen, in order to create presentations or YouTube videos, for instance. Stykz is very functional and performs well on most systems.
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